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In the comments thread on the post, Koylazov notes that the new version “still our old approach where we just export a. Support for interactive rendering coming in future? However, it suggests that an updated version of V-Ray for Blender is at least still in active development. Koylazov’s Facebook post, which simply reads “We are getting there…”, doesn’t give a lot of information on what has been happening recently within Chaos Group’s Blender team. Since then, the Blender Foundation has put out four further sizeable updates, the latest being Blender 2.90. Recently, development seemed to have stalled entirely: over a year since Blender’s milestone 2.80 update, it still only supports Blender 2.79, while the last new nightly build of the plugin came out last October.
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In a post on Facebook, Chaos Group CTO Vlado Koylozov shared a screenshot of Blender’s ‘fishy cat’ benchmark scene rendering to the V-Ray frame buffer from what looks to be a recent build of the software.Īlthough V-Ray has had an official Blender integration plugin since 2014, it never achieved feature parity with those for commercial 3D applications like 3ds Max. Chaos Group has hinted at an update to V-Ray for Blender that would finally make the renderer compatible with versions 2.8 and above of the open-source 3D software.
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